Conker: Live and Reloaded Wiki
Conker: Live and Reloaded
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Cash · Bosses · ClassesXbox BC replay notes · offline Live and Co.

Rare · Microsoft Game Studios · 2005 · Xbox BC

Eight Live maps

Conker: Live and Reloaded multiplayer maps

Live and Co. ships eight multiplayer maps across Old War, Future War, and bonus sets: Beach Dead, Fortress Deux, Castle Von Tedistein, A Bridge Too Narrow, Three Towers, Doon, TMS Spamono, and The Ditch. This list pairs each map with its set so you can pick Dumbot sessions and class comps—Long Rangers on long sightlines, Thermophiles in tight forts, Sky Jockeys where air terminals matter—without online matchmaking.

Maps exclusive
Eight Live maps

Roster

Maps and roles

Beach Dead (Coastal assault): Wide beach with elevation for Long Ranger and vehicle paths. Fortress Deux (Fortress siege): Courtyard and wall fights; Thermophile strong indoors. Castle Von Tedistein (Castle): Vertical routes and tight stairs favor Sneeker flanks. A Bridge Too Narrow (Bridge crossing): Chokepoint bridge; demolitions and snipers define lanes. Three Towers (Tower control): Multi-tower sightlines for Long Ranger and Sky Jockey. Doon (Desert / dune): Open sightlines and vehicle play. TMS Spamono (Naval / ship): Shipboard corridors and deck sniper nests. The Ditch (Trench warfare): Trenches punish camping snipers who lack angles; Grunt/Thermophile excel. Beach Dead and Fortress Deux

01

Beach Dead

Setting
Coastal assault
Notes
Wide beach with elevation for Long Ranger and vehicle paths.
Mode tip
Pick classes for sightlines
Vehicles
Map dependent
Faction
SHC vs Tediz
02

Fortress Deux

Setting
Fortress siege
Notes
Courtyard and wall fights; Thermophile strong indoors.
Mode tip
Pick classes for sightlines
Vehicles
Map dependent
Faction
SHC vs Tediz
03

Castle Von Tedistein

Setting
Castle
Notes
Vertical routes and tight stairs favor Sneeker flanks.
Mode tip
Pick classes for sightlines
Vehicles
Map dependent
Faction
SHC vs Tediz
04

A Bridge Too Narrow

Setting
Bridge crossing
Notes
Chokepoint bridge; demolitions and snipers define lanes.
Mode tip
Pick classes for sightlines
Vehicles
Map dependent
Faction
SHC vs Tediz
05

Three Towers

Setting
Tower control
Notes
Multi-tower sightlines for Long Ranger and Sky Jockey.
Mode tip
Pick classes for sightlines
Vehicles
Map dependent
Faction
SHC vs Tediz
06

Doon

Setting
Desert / dune
Notes
Open sightlines and vehicle play.
Mode tip
Pick classes for sightlines
Vehicles
Map dependent
Faction
SHC vs Tediz
07

TMS Spamono

Setting
Naval / ship
Notes
Shipboard corridors and deck sniper nests.
Mode tip
Pick classes for sightlines
Vehicles
Map dependent
Faction
SHC vs Tediz
08

The Ditch

Setting
Trench warfare
Notes
Trenches punish camping snipers who lack angles; Grunt/Thermophile excel.
Mode tip
Pick classes for sightlines
Vehicles
Map dependent
Faction
SHC vs Tediz
Conker: Live and Reloaded official Xbox gameplay screenshot 12
Roster

Sources

Snapshot for /multiplayer/maps/:

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